Print Version & Pico-8 Adventure Game?


I wanted to write this to tell everyone that we are currently in development on a videogame (pico-8) version of this game that will be made available here for play and download. We are also hard at work creating a print revision of this module for release sometime in 2022. Austin and I have discussed it quite a bit and while we love this module a lot our experience since deploying it has led us to a couple of realizations:

  1. GMBinder is not a very good way to deploy adventure modules. It doesn't support print and too strictly follows the layout precedent set forth by WotC.
  2. This adventure has a great feel that closely matches the likes of Kings Quest and Secret of Monkey Island. 
  3. Making an adventure game version would be a lot of fun and give us experience expanding our content offering.
  4. We've learned a lot about layout and design over the last 6 months and want to bring a clean control panel layout to our existing work.
  5. There is a lot of room within the Doom Desert to explore and add content that we held back on to meet the adventure module guidelines when we started. We want to remedy that and let the weird flow.

So yeah, that's basically it. I will be crunching away at layout work and programming for the foreseeable future on this. Is this something you would be interested in? We are looking at doing an A5 (5x9) format of the book for easy shipping and carrying. We will probably do a Kickstarter to fund this work and may even make it a bundle of the 2021 Austin Holm collection including Moon Elves' Masquerade, the Divisible Man, and possibly even Long Bear Valley.

Files

decanter-of-delirium-production.v1.0.pdf 8 MB
Jul 30, 2021

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