Hi Austin, Gabriel, my name is Gary and I'm the RPG Director for Breakout Con - I found your games and am in love - I was hoping to chat with you, but I can't find a way to contact you directly. If you're interested can you let me know? (Breakoutcon.com)
First off, I love the art and typography. The document's monster layout and design in general is professional and solid. The background is a solid pitch. I also really like that you could just drop the island on your map and head over to it from a hexcrawl. The bounty board, bullet-point features of locations... I'm stealing that for my next adventure, or at least going to try and do something similar.
The effects of freeing the spirits are really cool... And their designs.
I'm honestly kind of bad at criticism, I don't see anything negative about this adventure. Absolutely love it. Well-done, and inspiration for how I can make a better one. Beautiful art.
I’ll admit I hadn’t played Knave until this game jam. I got the book, and used it a bit for tables during our SoloDark sessions, but I was floored when we actually got into the play testing. The rules are so elegant and flexible. Really enjoyed the play test and dev process on this. Thanks for the kind words. Thanks for playing!
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Hi Austin, Gabriel, my name is Gary and I'm the RPG Director for Breakout Con - I found your games and am in love - I was hoping to chat with you, but I can't find a way to contact you directly. If you're interested can you let me know? (Breakoutcon.com)
Wow, thanks. Yeah you can reach me at gabriel@watcherdm.com.
First off, I love the art and typography. The document's monster layout and design in general is professional and solid. The background is a solid pitch. I also really like that you could just drop the island on your map and head over to it from a hexcrawl. The bounty board, bullet-point features of locations... I'm stealing that for my next adventure, or at least going to try and do something similar.
The effects of freeing the spirits are really cool... And their designs.
I'm honestly kind of bad at criticism, I don't see anything negative about this adventure. Absolutely love it. Well-done, and inspiration for how I can make a better one.
Beautiful art.
I love KNAVE and REALLY love this beautifully illustrated adventure with all the work that went into. Such a great deal! Please make more.
I’ll admit I hadn’t played Knave until this game jam. I got the book, and used it a bit for tables during our SoloDark sessions, but I was floored when we actually got into the play testing. The rules are so elegant and flexible. Really enjoyed the play test and dev process on this. Thanks for the kind words. Thanks for playing!
Cheers!