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(+3)

I picked QuestCrawl up in the Trans Rights for Florida bundle and my group and we had a good time with it, even online! It'd be great game to take camping or on a trip where you might need a TTRPG-flavoured hit -- you just need a deck of cards, some d6s, and some way to take notes. I'm just wondering whether you might add some scaffolding tools to encourage roleplay between the characters? My group and I improvised it. We discussed what banded our characters together in the starting town. Then, the person turning over the card would introduce the scene. We'd interact as our characters, deciding on who was going to do a Champion Roll if needed, then roll our approaches depending on what the card asked. Then we'd sort of do a "Closing Shot" of our characters on that day depending on the outcome. It would be cool if this could be added to the list for the roleplayers among us. But otherwise very cool and well done! I especially love the beastie slaying and faction card mechanics. 

I love all those suggestions! Honestly, one of the big appeals for us during playtesting was how thin the line was between in-character talk and strategy talk, but obviously, each group will find their own style. Gabe Hernandez wrote QuestionCrawl as a sort of Worldbuilding addendum, but perhaps we should circle back and add a more character-centric version.

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Oh absolutely, it will vary between group. I'll definitely take a look at QuestionCrawl next time we play. Thanks for the game!

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I bought the game because I was looking for something to fill gaps in our DnD game (sometimes we go a month between sessions).  After reading everything I found myself looking for a tutorial to answer questions like: challenge 9… so, a d6? So you need +4 mods from items AND roll a 6 to succeed?  That’s a hard one then, right?  What about a challenge 12 then, how is success even possible? Or is this a d8 we are talking about? Or a d20, which makes this much easier.  Also, are we laying out the whole deck on the table to build this island?  A tutorial, or example of play would be helpful for us rules-interpretation challenged people :)    Thx!

So bonuses give you additional die. So yes to succeed on a challenge 9 you would need at least 1 bonus (but more helps). There are no plus modifiers in the game. Just more dice. Yes you lay out the cards face down during island construction, then move around them and flip them face up. A video is coming soon, recorded but editing is painful ;)

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thanks!   I will be looking for that video, all the best to you on it!

Took me all day, but I finished it. Thanks for the pressure ;)

(+2)

The island building is alot of fun. My son and i like the game alot. 

Oh, that’s so wonderful to hear! Yeah, I think it’s a great game for families :D.

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I really the island-building component of the game and I'm looking forward to trying it out! The issue I was experiencing earlier with the PDF looks like it was related to the way Firefox rendered the file, because other apps load it fine. Not sure if this is just an issue with my PDF viewer or what, but the second page doesn't have anything on it other than the section about what the Queens represent, but the promo images on the project page show other text in addition to the stuff about Queen cards.

So it turned out to be Firefox only? Weird. Thanks for the heads up. Let me know if you have anymore issues. We are probably releasing another patch tonight.